The visualization objects including 2D horizontal and vertical sections, 3D isosurfaces, Skew-T diagrams, graticule, colour bars, etc. are called actors in Met.3D. They can be categorized into broadly three categories:

The subsections of this page provide a short description of the actors, as well as descriptions of how to modify common actor properties. Major characteristics of the actors are listed, however, many actors provide more properties than currently documented.

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